Product Design | UX/UI & Visual Design
Aligning human-centered design with technical logic to drive scalable products.
Hi, I'm Bradley! I'm a multidisciplinary designer with a technical foundation in computer science, specializing in translating high-level vision into intuitive user experiences and digital products.
B.S. Computer Science | Direct Partner to CEOs | Lead Designer for Emerging Startups
Featured Work
AllorAI • Product Designer • Dec. 2025 - Feb. 2026
AllorAI (pronounced Allora AI) is an intelligent, agentic travel planning platform designed to streamline complex itineraries, including flights, lodging, local dining, and transit. As a product designer in this hackathon, I partnered with a co-designer and a development team to translate advanced AI logic into an intuitive desktop experience that secured 2nd place.
Desktop App
Travel & AI
Hackathon
Hackathon: 2nd Place
Automated Itineraries in Under 7 Minutes
Mathbot • UX/UI Designer • Jan. 2025 - May 2025
Designed as an end-to-end UX case study, Mathbot is an educational mobile game designed to make elementary arithmetic engaging and accessible for children. Through the guidance of a friendly robot companion named M.O.N.A., the application leverages guided tutorials, adaptive challenges, and interactive mini-games to guide young learners through the core principles of arithmetic.
Elevating Math Engagement With M.O.N.A
Mobile App
EdTech
Gamification
Tanbii • UX/UI Design Intern • May 2024 - Sept. 2024
Tanbii is a mobile application that gamifies environmental sustainability by rewarding users for eco-friendly behaviors. Working within an agile design team, I collaborated on multiple research and design initiatives. I conducted competitor research and product audits to uncover market opportunities. Additionally, I designed high-fidelity UX concepts, interactive prototypes, and core gameplay features to drive long-term engagement.
Designing Eco-Systems for Mobile Gaming
Mobile App
Gaming
Startup

